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Follow me on Twitter

 
The time has finally come to lift the lid on this. As you've probably all heard by now, Adobe today announced a brand new feature for the upcoming Flash Professional CS5: Export as iPhone app. Insane! Essentially what this feature will allow you to do is a cross-compilation from SWF to Objective-C - the resulting app is a totally legit iPhone/iPod Touch app which can be submitted to the Apple app Store. In my case that process has already happened, and the app has been approved!

I will post more details about the development process when things have calmed down a little, but for now I'm super exited to announce the immediate availability of my first application for iPhone and iPod Touch: my good old Just Letters game.
I figured this Flash game of mine which stems back from around 2005 would make an ideal candidate for a touch screen device, and I think I haven't been completely wrong with that assumption. Not only is Just Letters one of the first games built in Flash to ever hit the App Store but I have a feeling it is the very first game that use Flash Media Server to provide the real-time features.

In celebration of the launch I am distributing 10 free voucher codes for the US App Store (sorry, the vouchers do not work on App Stores outside the US). The game normally retails for $0.99. Just leave a comment below and I will pick a random 10 later today (leave your email too!).

Please help me spread the word about this game by blogging about it, tweeting or getting your grandma to buy a copy. Don't forget to review and rate it on the App Store too. please point people to the following age when you link to the game: http://www.muchosmedia.com/justletters (muchosmedia is my company, the 'official' developer behind the game).
Last but not least, if you need the game's icon or some screenshots then you can grab a small zip (1MB) from here. It also contains the game description in text format.

Thanks for your support!

Comments
[Add Comment]
First comment!

Sounds interesting. :)
Will check it out.
# Posted By mithical | 10/5/09 7:41 PM
Cool. I just watched part of the conference online.
It'll be great to be able to cross-compile.
# Posted By Davis | 10/5/09 7:44 PM
Sounds like fun, love to check it out.
# Posted By Lou | 10/5/09 7:55 PM
very cool, would like to check it out...
# Posted By jz | 10/5/09 8:00 PM
Sounds awesome, cant wait to see it...
# Posted By Tehsin | 10/5/09 8:01 PM
Awesome stuff!!! I'd like to check it out.
# Posted By Shane | 10/5/09 8:05 PM
Very cool. Can't wait to see how a flash-to-iPhone game runs. I have a flash game that I was planning to recode into Obj-C for the iPhone... this could save me a lot of work!
# Posted By Pedro Estrada | 10/5/09 8:07 PM
I don't have an iPhone, so I won't be checking it out, but the fact alone that you beat everybody else to it calls for congratulations!
# Posted By Øyvind Nordhagen | 10/5/09 9:20 PM
Hey Stephan,
I'd love to get a copy.

I think it's great that Apple "allowed" this but it appears they made Adobe do all the work. Hopefully some day soon they will join the club and allow native Flash to work...

Thanks!
# Posted By Joe Hakooz | 10/5/09 9:20 PM
Can you post the app to other countries itunes store also :) Can't find it in elbonia (oh dear, estonia ;)), but would like to try it out :)
# Posted By Eero | 10/5/09 9:25 PM
Hmmm. Does Flash CS5 LLVM to compile from a swf (ABC bytecode) to an iPhone app? Or does it use the Actionscript 3.0 (I'm not all that familiar with LLVM, though I kinda know what it does)? - If it's the second case, could you use swfs and bytecode compiled with other tools - like HaXe (it would be nice to be able to use some swcs from the haXe scene)?
# Posted By Kevin Newman | 10/5/09 9:29 PM
Go Stefan!!! - You kept that one quite didnt YOU :P - haha

Bet it was killing you keeping that one close to your chest(smile)

Nice to see your FMS app go to mobile, especially considering its one of THE first flash apps compiled for iphone

well done!
# Posted By Marcus J Potter | 10/5/09 10:02 PM
This is going to open things up. kick_ss!
# Posted By jason | 10/5/09 10:24 PM
I'm really excited about flash on the iphone. I hope your app and the ones that follow blow the lid off!

Even if I don't win one of the free codes, I am excited about trying your app out :)
# Posted By wgrazier | 10/5/09 10:38 PM
Yep. I'm interested in reading more about the development process regarding these first iPhone applications created with Adobe Flash Platform products.
# Posted By Jamie McDaniel | 10/5/09 10:38 PM
I am also excited to push letters around a screen and waste more time on the bus.
# Posted By Lemon | 10/5/09 11:30 PM
Interesting news...I wonder what Apple will do with it. :)
# Posted By Ensoniq | 10/6/09 12:46 AM
Would love to check it out!
# Posted By David Rusenko | 10/6/09 2:37 AM
Great Idea, but talk about frustrating!
Played with it on the website. I love it.
Give my back my letters!!!
# Posted By Jay Weiss | 10/6/09 4:08 AM
Shall we able to use SQL Lite with Flash CS5 to build iphone app?
# Posted By Shimju | 10/6/09 8:27 AM
Thanks everyone, I will send some vouchers out shortly. Remember to rate and review the app on the App Store :-)
# Posted By Stefan Richter | 10/6/09 8:36 AM
@shimju
Yes you will be able to use SQLLite. Think of this as AIR for the iPhone - more details here:
http://www.adobe.com/devnet/logged_in/abansod_ipho...
# Posted By Stefan Richter | 10/6/09 9:38 AM
Hey! Throw me a code or two and i'll put up an article today.

Here's an article i wrote for someone in the Unity3D community last week:

http://www.untoldentertainment.com/blog/2009/09/28...
# Posted By Ryan Henson Creighton | 10/6/09 2:31 PM
@Ryan I'll email you some codes, but having problems with MySQL right now so can't pull your email address down atm :)
# Posted By Stefan Richter | 10/6/09 8:59 PM
Thanks, Stefan. Just use the one in the footer at untoldentertainment.com.
# Posted By Ryan Henson Creighton | 10/6/09 9:17 PM
This ought to piss off a few elitists.
# Posted By Chris R | 10/6/09 10:01 PM
Does the Application built by flash for Iphone can have the capability for data synchronization between the client and server when iphone is connected to internet?
# Posted By Shimju | 10/7/09 7:45 AM
@Shimju yes it does and that's what my app is using - Remote SharedObjects
# Posted By Stefan Richter | 10/7/09 9:24 AM
Can i know how u get Flash CS5?
the bata havent released yet right?
# Posted By dev | 10/8/09 11:18 AM
NICE!!! I haven't sp[oken to you in a long time, meanwhile you were working on this.... arg... remind me to ping you more ;)

How is it going buddy
# Posted By Maikel Sibbald | 10/12/09 7:45 AM
hi Maikel :)
I'm good man, stay in touch and speak soon.
# Posted By Stefan Richter | 10/12/09 9:31 AM
Great news Stefan! I blogged you on our site too

http://www.kinura.com/2009/10/newsflash-iphone-fla...

Keep us updated on anything related. Various agencies we work with will want to know how they get Flash video on the iPhone.
# Posted By sarah platt | 10/12/09 4:44 PM
Hey Bro, it's me jason martell. I am working with a great mobile app company called Trapster. I can't wait to bring FMS to the mobile world - finally!!!
# Posted By Jason Martell | 10/12/09 11:10 PM
So this thing never got banned?
# Posted By Robert | 8/9/10 6:30 PM
Banned? No, but I guess they'll remove it when I fail to renew (and pay for) my developer agreement soon...
# Posted By Stefan Richter | 8/9/10 7:30 PM
So I guess they never got back to you with a developer key refund? Imagine that!
# Posted By Joe Hakooz | 8/9/10 8:03 PM