Posted At : February 28, 2010 7:55 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Videos & Players
This is not a trick question, but more of a pushback on the recent FUD that various people have been spreading. Quotes such as 'HTML5 video uses 10% CPU while Flash uses 100%' were both unprofessional and not backed up by any actual data. The short answer to the above question could in fact be yes - if I wanted to spin these results, but the more correct way of putting things would actually be: 'It depends'.
My co-author Jan has gone through some lengths to come up with the most thorough like-for-like comparison of HTML5 versus Flash video decoding requirements as far as CPU usage is concerned. His conclusions follow below, and I recommend you head over to his blog for the full story.
Posted At : February 15, 2010 9:11 AM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Adobe AIR
As you may already know, the Mobile World Congress kicked off today in Barcelona and it did not take long for the firstannouncements to hit the interwebs. Adobe has of course a large presence at MWC and today announced support for Flash Player as well as Adobe AIR on Android devices. While we have seen some demos of Flash running on Android already, support for the AIR runtime gives developers yet another option for deployment on mobile devices, besides the traditional Flash content for (mobile) web browsers that is going to hit mobile screen sometime in the first half of 2010. Adobe states that 19 of the top 20 phone OEMs are committed to delivering Flash and expects more than half of all smartphones to ship with Flash Player by the end of 2012. 19 out of 20... can you guess the missing one?
Posted At : January 29, 2010 11:56 AM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Videos & Players
Amongst all the noise that is currently being emitted after the jesusiPad announcement there are a also some high quality gems of content emerging, and Mike Melanson's piece on the different problems which the Flash Player solves when it comes to video delivery is one of them.
In particular Mike explains how a desktop video player and Flash Player differ. One obvious difference which surprisingly often gets overlooked, is that Flash Player is not just a video delivery medium but so much more than that. If you think back a few years there was barely any support for video in the Flash Player, and the only reason we hear so many complaints about its performance is due to the fact that so many people are using it these days. Flash has had an unprecedented growth curve when it comes to video delivery on the web, but it was a popular plugin way before then. The issue Mike explains well in his article is that of users comparing apples to oranges a lot of the time: they compare a browser plugin to a desktop tool. In Mike's words, "a desktop player usually plays a linear media file from start to finish. Flash Player solves a different problem: It plays linear media files from start to finish while combining the video with a wide array of graphical and interactive elements (buttons, bitmaps, vector graphics, filters), as well as providing network, webcam, and microphone facilities, all programmable via a full-featured scripting language, and all easily accessible via a web browser using a plugin that most of the browsing population already has installed."
Mike's article in full can be found here. Please bookmark it and send to everyone who asks you next time: "Can you explain why a video player like VLC can play the same flv file with less CPU usage than the Flash Player?".
And the main takeaway: "The Flash Player works to solve the problem of making video accessible via the web browsing environment. In contrast, a desktop media player plays a file using a dedicated, single-purpose application."
Posted At : January 23, 2010 2:33 PM
| Posted By : Stefan Richter
| Related Categories:
Collaboration
,
Flash Player
Adobe have just announced the immediate availability of the version 2 of Stratus, an update to the existing Peer 2 Peer rendezvous service that was launched in 2008.
In Adobe's words: "Adobe Stratus 2 enables peer assisted networking using the Real Time Media Flow Protocol (RTMFP) within the Adobe Flash Platform. The most important features of RTMFP include low latency, end-to-end peering capability, security and scalability. These properties make RTMFP especially well suited for developing real-time collaboration applications by not only providing superior user experience but also reducing cost for operators."
While this sounds like the same capabilities that the previous version of Stratus offered it contains some significant updates, the main one being support for RTMFP Groups.
Posted At : October 11, 2009 9:43 PM
| Posted By : Stefan Richter
| Related Categories:
Events
,
Flash Player
The title really says it all: Fabio's session titled Encoding Best Practices For H.264 Video Using Flash is - amongst many others - now available on Adobe TV.
I've not had a chance to watch it yet but feel free to leave comments below if you have. I'll definitely put it on my ever-growing MAX catchup list.
Posted At : October 7, 2009 8:44 PM
| Posted By : Stefan Richter
| Related Categories:
Collaboration
,
Flash Player
,
FMS
There has been a bit of confusion around which one of Adobe's collaborative platforms offers or will offer certain features. In particular many people have asked if a developer always needs to rely on a hosted service such as Stratus or Lifecycle Collaboration Service (aka AFCS aka Cocomo) when wanting to use the new RTMFP protocol which will deliver (partly is delivering already) new and exciting features to the Flash Player.
To clear thing up, Kevin Towes, FMS Product Manager at Adobe, just posted the following information to the FlashMedia List:
STRATUS - this will always be ahead of the curve, providing a way to help us roll out new features that are in Flash player, before we can have a server offering. The service is and will remain as a free non-commercial service from Adobe. This service is not FMS, and has no ability for Server side scripting, or customization.
AFCS/LIVECYCLE COLLABORATION SERVICE - this will be a commercial option for customers interested in building a business that includes RTMFP. We introduced a pricing model, and it has support for the features found inside Stratus 1.0 (supporting Flash player 10.0). Key advantage with this service is the framework, which is an option for developers to get started, and leverage RTMFP to RTMP failover technology. You still will not have access to server side scripting, but there are lots of APIs in the framework to get you going. The goal for this service is to provide developers an option to bring this technology into your solution.
FLASH MEDIA SERVER - we have not announced any new version of FMS yet that will support RTMFP. We did hint yesterday that we'll be updating FMS3.5 to version 3.5.3 later this year to support the new FP 10.1 features - and in a future version after that release - FMS may be one of your options to host a local service to build your own P2P applications - including introductions, and supporting server side programming.
Thanks Kevin, I think this clears things up somewhat.
Posted At : October 5, 2009 7:11 PM
| Posted By : Stefan Richter
| Related Categories:
Applications
,
Flash Player
The time has finally come to lift the lid on this. As you've probably all heard by now, Adobe today announced a brand new feature for the upcoming Flash Professional CS5: Export as iPhone app. Insane! Essentially what this feature will allow you to do is a cross-compilation from SWF to Objective-C - the resulting app is a totally legit iPhone/iPod Touch app which can be submitted to the Apple app Store. In my case that process has already happened, and the app has been approved!
I will post more details about the development process when things have calmed down a little, but for now I'm super exited to announce the immediate availability of my first application for iPhone and iPod Touch: my good old Just Letters game. I figured this Flash game of mine which stems back from around 2005 would make an ideal candidate for a touch screen device, and I think I haven't been completely wrong with that assumption. Not only is Just Letters one of the first games built in Flash to ever hit the App Store but I have a feeling it is the very first game that use Flash Media Server to provide the real-time features.
In celebration of the launch I am distributing 10 free voucher codes for the US App Store (sorry, the vouchers do not work on App Stores outside the US). The game normally retails for $0.99. Just leave a comment below and I will pick a random 10 later today (leave your email too!).
Please help me spread the word about this game by blogging about it, tweeting or getting your grandma to buy a copy. Don't forget to review and rate it on the App Store too. please point people to the following age when you link to the game: http://www.muchosmedia.com/justletters (muchosmedia is my company, the 'official' developer behind the game). Last but not least, if you need the game's icon or some screenshots then you can grab a small zip (1MB) from here. It also contains the game description in text format.
Posted At : October 5, 2009 10:14 AM
| Posted By : Stefan Richter
| Related Categories:
Events
,
Flash Player
In what appears to be an on-purpose release of MAX related announcements ahead of the event which starts today in LA, Adobe have announced the latest version of Flash Player: version 10.1. Do not let yourself be fooled by the .1 release as this version is much more than just another point release, it is a huge upgrade to Flash and the entire platform, touching many parts and in particular mobile and media delivery. Justin Everett-Church has a great breakdown of all the new features.
Overview I'm not quite sure where to start, but I'll have a try: Flash Player 10.1 can be labeled as a 'real' fully featured Flash Player for mobile. It contains a lot of optimisations as well as new APIs that are directly aimed at breaking open the mobile device market for Flash - I think it's safe to say that the time for Flash on mobile has finally come.
Posted At : September 17, 2009 3:42 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Tools
Jens Loeffler has published a nice little overview on his blog about the differences and similarities between Flash Media Server and Flash Access 2.0 a far as content and DRM mechanisms are concerned.
Posted At : September 10, 2009 10:23 AM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Tools
Adobe will soon be adding DRM capabilities directly to the Flash Player, a feature that was previously only available through Adobe AIR, Adobe's cross-platform desktop runtime. The new feature was announced at IBC in Amsterdam today.
This is a fairly significant addition to the Flash Platform. While I'm not a fan of DRM, I understand that some content owners are very keen to add (what they perceive as) protection to their assets, and Flash will soon be capable to tick that box. The technology works in a similar fashion to the way in which the Adobe Media Player used to handle content protection: a DRM server called Flash Access 2.0 - which was also announced at IBC and which is basically a renamed release of Adobe Flash Media Rights Management Server (I'm glad that I won't have to type that name again!) - will handle the signing and protection aspects, while Flash Player can soon deal with the decryption and content access mechanisms natively. As mentioned above, this was previously only an option if Adobe AIR was used to build the client. I guess these new features and the demise of Adobe Media Player shows that end users prefer to consume content right inside the browser, and are less keen to install and use yet another video player onto their desktop. Those who prefer to use AIR to deliver their content can still do so as the runtime will also support the content protection features which Flash Access 2.0 promises. Here's the full press release.
Adobe Flash Access 2.0 is planned for commercial availability in the first half of 2010.
Posted At : July 10, 2009 8:44 PM
| Posted By : Stefan Richter
| Related Categories:
Collaboration
,
Flash Player
,
FMS
There has been a bit of confusion around which one of Adobe's collaborative platforms offers or will offer certain features. In particular many people have asked if a developer always needs to rely on a hosted service such as Stratus or Lifecycle Collaboration Service (aka AFCS aka Cocomo) when wanting to use the new RTMFP protocol which will deliver (partly is delivering already) new and exciting features to the Flash Player.
To clear thing up, Kevin Towes, FMS Product Manager at Adobe, just posted the following information to the FlashMedia List:
STRATUS - this will always be ahead of the curve, providing a way to help us roll out new features that are in Flash player, before we can have a server offering. The service is and will remain as a free non-commercial service from Adobe. This service is not FMS, and has no ability for Server side scripting, or customization.
AFCS/LIVECYCLE COLLABORATION SERVICE - this will be a commercial option for customers interested in building a business that includes RTMFP. We introduced a pricing model, and it has support for the features found inside Stratus 1.0 (supporting Flash player 10.0). Key advantage with this service is the framework, which is an option for developers to get started, and leverage RTMFP to RTMP failover technology. You still will not have access to server side scripting, but there are lots of APIs in the framework to get you going. The goal for this service is to provide developers an option to bring this technology into your solution.
FLASH MEDIA SERVER - we have not announced any new version of FMS yet that will support RTMFP. We did hint yesterday that we'll be updating FMS3.5 to version 3.5.3 later this year to support the new FP 10.1 features - and in a future version after that release - FMS may be one of your options to host a local service to build your own P2P applications - including introductions, and supporting server side programming.
Thanks Kevin, I think this clears things up somewhat.
Posted At : June 19, 2009 9:21 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
The following post has been sitting in my drafts folder for a while and I wasn't sure whether to publish or not. Today I decided I would, and it was after reading a very interesting article by Mike Slinn on InsideRIA. It talks about Adobe's lack of focus on its developer community, and how a shift in startegy may mean winning the RIA market for Adobe.
I'm always hesitant posting an article such as the one that follows as it will most likely be perceived as mainly negative by Adobe and its employees, many of which I know personally and rate very highly. I realise that there are people behind the software that this corporate behemoth churns out and it is for that reason that I'd like to say upfront that everything posted here has Adobe best interests in mind. I desperately want Adobe to succeed in the RIA market (and commonly they are doing a good job - but could do better...) and it is frustrating to see them making decisions that I think are not in their best long term interest.
One of my recent posts to the FlashMedia List seems to have struck a nerve when I asked if anyone there had tried out a Java application called JScrCap yet. According to its author, a developer can 'put this Java code on your web site as a Java applet and get browser-independent, platform-independent screen sharing solution with minimal installation efforts from end users'.
Posted At : June 17, 2009 11:36 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
The release of the RTMP specs by Adobe yesterday has thrown up some questions on the nologies. And free Adobe tech support too - I suggest you FlashMedia List, and several people are asking themselves if it is a good idea to actually read them as doing so (or even simply downloading the specs) will mean that you agree to be bound to the RTMP license. In particular, the license includes a section about prohibited uses:
"Prohibited Uses The rights and licenses granted by Adobe in the RTMP Specification, including those granted in the Patent License, are conditioned upon Your agreement to use the RTMP Specification for only streaming video, audio and/or data content and not to make, have made, use, sell, offer to sell, import or distribute: (i) any technology that intercepts streaming video, audio and/or data content for storage in any device or medium; or (ii) any technology that circumvents technological measures for the protection of audio, video and/or data content, including any of Adobe's secure RTMP measures. No right or license to any Adobe intellectual property is granted for such prohibited uses."
A long thread started on the list, and it was great to see not only community members participating but also several Adobe employees, including FMS engineers and even the product manager himself. Regardless of what you think of the RTMP license (I personally think it's a huge step in the right direction and underlines Adobe's commitment to removing barriers in this field) I think this level of engagement is rarely (ever?) seen by a multi-billion dollar company. Not only did Adobe engage, but they posted a wealth of information around the intricacies of RTMP/E/S security - many thanks to Kevin, Matthew, Asa, Jody and Brad (hope I didn't miss anyone) for regularly participating.
Further proof then (as if I didn't know) that the FlashMedia List is the place to be for the latest info on FMS, Flash video and its related technologies. And free Adobe tech support too - I suggest you subscribe right now :) Once subscribed you can access the list archives here.
Posted At : June 15, 2009 10:33 PM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
Today Adobe released the specification for Real Time Messaging Protocol (RMTP). The protocol documentation is available for Free, and describes how to use the messaging, chunking and handshake used by Flash Media Server. Adobe's secure protection measures are not exposed in this specification.
Adobe also announced a new product offering called the FMS Connector for C++ SDK, that is also available today for licensing. No details around the license terms have been made public yet, but anyone who is interested in the product can contact FMSOEMinquiries@adobe.com. The connector can be used to publish live audio, video and metadata into Flash Media Server.
Posted At : June 11, 2009 8:28 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
I've noticed two separate presentations having been posted by separate authors, both covering the Peer-to-Peer features in Flash Player 10 in combination with Stratus.
The first, shorter video tutorial was authored by Tom Krcha of Adobe and guides you through building a simple P2P application leveraging Stratus. Watch it here.
The second presentation is an hour long session by Danny Patterson and goes into more depth than the previous tutorial. I haven't watched it in full but the part that I have seen looked very interesting and I definitely recommend you check it out.
It should be noted that Stratus is still in beta and detecting failed P2P connections can be a quite tricky. I would not recommend the P2P features for production use yet, instead you may want to rely on AFCS to handle the RTMP fallover for you.
Posted At : May 26, 2009 12:28 PM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
Here's a story that is making the round on various tech news sites at the moment. On May 8th 2009, Adobe issued a takedown notice to SourceForge Inc, asking them to remove a project called rtmpdump from their website as - according to Adobe - it can be used to circumvent copyright protection measures. Even though the takedown notice doesn't mention it, rtmpdump can be used to record streamed content that is delivered via RTMP and (and this is the important part) RTMPE as well. The full wording of the notice can be found here. RTMPE is of course the encrypted flavour of RTMP, Adobe's real time messaging protocol (for which they apparently hold a patent).
As many of you will know, RTMP itself has been widely reverse engineered and documented, which made alternative RTMP servers such as Wowza and Red5 possible. Adobe have also recently announced that the RTMP specs will be made publicly available very soon, and so far I have heard of no action having ever been taken against anyone that implemented just RTMP. Quite clearly, the fuss is about RTMPE, not RTMP. It is the fact that rtmpdump can circumvent certain access controls that made Adobe react. By posing as a Flash Player, rtmpdump can connect to Flash Media Server and successfully pull and record an encrypted stream. In combination with the get_iplayer project rtmpdump made it possible to record all kinds of RTMP based content from sites such as channel4.com and the BBC iPlayer. The version of rtmpdump used within get_iplayer has now been removed and been replaced with a forked version called flvstreamer.
Posted At : April 20, 2009 2:26 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
Admittedly it is not very often that Flash makes the news pages, but today is different. In what is obviously a key part of their Open Screen initiative, Adobe has just announced it has secured a deal to put Flash directly into many of the chips that go inside TVs and set-top boxes, essentially enabling any device that contains such a chip (there will be millions if not billions of them shipping over the next few years) to run Flash natively.
The article goes on to describe the use cases for such a TV set or STB: It will "create a new generation of connected entertainment services, including streaming video in high definition, and applications that can run in real time alongside video broadcasts, such as interactive news tickers, sport scores, quizzes and the weather."
Silverlight also gets a mention, but is described as having had "limited traction with developers and hardware manufacturers".
On the upside there is another hint which underlines Adobe's desire and efforts to get Flash Player onto the iPhone. All in all a great day for the Flash Platform as the ecosystem for developers has just widened considerably. Now let's hope that this story will make the 6 o'clock news too :-)
Posted At : January 20, 2009 9:08 PM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Press Releases
,
Flash Player
Great news today amidst the Inauguration celebrations: Adobe is to publish the specifications for its (apparently patented) RTMP protocol. This protocol (the real-time messaging protocol) is designed for high-performance transmission of audio, video, and data between Adobe Flash Platform technologies, including Flash Media Server. Other server platforms such as Wowza and Red5 had in the also added support for RTMP and this announcement should make it somewhat easier for third parties to develop compatible technologies (if there are still any unanswered question about RTMP that is).
"With the RTMP specification, developers and companies will be able to provide users with optimized audio, video and data streaming, no matter what kind of device the user is on or where the content is coming from," said Adobe CTO Kevin Lynch. "Our ongoing commitment to openness is accelerating adoption of the Flash Platform by developers and resulting in a new generation of Web applications, content and video experiences that run reliably across operating systems and devices."
Understandably Adobe will not release details of the secure variants of RTMP such as RTMPE since it forms the backbone of some of the content protection measures in Flash Media Server.
Posted At : January 16, 2009 9:33 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
,
Videos & Players
Not my words but those of the Wall Street Journal and Lost Remote, talking about the MSNBC Inauguration video player. They are right though, this player is pretty cool and the features can honestly be described as innovative: the Inauguration site allows users to highlight parts of the closed captioning transcript next to the video and then embed just the selected pieces on other sites, playing only the parts one has selected.
The technology used to deliver? No, not Silverlight but Flash (did you really think I'd blog this if it wasn't? :-)
It's a bit of a shame though that there' are a bunch teething problems with this player - runtime errors whizzing past when you access the player using a debug version of Flash, and the embed didn't work well for me either since it played the whole video and not the part I highlighted, and at times I got even served the mobile version of the site!? Could someone give the guys at MSNBC some ActionScript training please ;-) Ok, I am kidding, credit where credit is due and I am sure they will get it all fixed in time.
Posted At : December 18, 2008 11:58 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
Please find below the presentation that Matthew Kaufman of Adobe gave at MAX North America. It covers the new RTMFP protocol and gives some detailed insights into its capabilities as well as possible future features including the much talked about application-level multicast.
Posted At : December 12, 2008 9:49 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
Adobe has just announced that Stratus is now publicly available for use by developers as a beta service. This is the long awaited missing link that will allow developers to take advantage of the new UDP based RTMFP protocol in Flash Player 10 and AIR 1.5. Why is this important? Well with RTMFP and Stratus, data can now be sent directly client to client allowing for highly cost-effective real-time communication. In order to use RTMFP, Flash Player endpoints must connect to an RTMFP-capable server, such as the Adobe Stratus service. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints. Unlike Flash Media Server, Stratus does not support media relay, shared objects, scripting, etc. So by using Stratus, you can only develop applications where Flash Player endpoints are directly communicating with each other.
At MAX this year we also learned that a future (and yet unreleased) version of FMS will also support RTMFP and will be able to facilitate the same endpoint functionality as Stratus. But not only that: this future version of FMS can also use RTMFP in a client-server-client architecture, meaning that any traditional FMS based application can potentially make use of UD based, low latency communications. It does not have to be peer to peer setup... that I think is great news.
As you may have heard, Stratus is the name of an upcoming service that will allow Flash Player 10 and AIR 1.5 clients to connect directly to one another in a peer to peer mode and exchange data once a connection is established. The protocol used is the new RTMFP (real time media flow protocol) protocol and it runs over UDP, not TCP. The use of UDP has a positive effect on latency and will therefore make Flash Player's peer to peer features ideal for one to one communications and reduce bandwidth costs since the server is sidestepped. You can try the new features using this sample application (Player 10 required).
While the Stratus cloud service is necessary to connect clients in this way, there will also be an upcoming version of Flash Media Server that is capable of facilitating this connection. More information on this is available in this PDF file.
RTMFP is one of the most exiting developments for Flash Player in recent times and it will add major new capabilities to the platform. There are plans to develop RTMFP further, and I recommend you attend the Sneak Peak sessions at Adobe MAX Milan next week where Adobe may showcase application level multi-cast over RTMFP. As outlined by Matthew Kaufman at MAX North America, the RTMFP protocol could evolve further and support one to many broadcasts, Group setups as well as Direct Routing. Flash Player 10 will not enable swarming, multi-cast or broadcast quality live video at this time.
These are definitely exciting times to be a Flash Platform developer.
Posted At : November 20, 2008 8:22 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
Wow, it even appears to convert some users from Windows to Linux if you believe the comments in this article. You can grab the 64bit Flash Player 10 for Linux on labs.
Posted At : September 30, 2008 6:16 PM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flex
,
Flash Player
As you may know I am spending the main part of this week at Flash on the Beach in Brighton. If you don't know what Flash on the Beach is, it's the biggest Flash (and Flex, AIR etc) conference in the UK, if not Europe. It's also the best conference of the whole year in my calendar. I presented my session on monday right after the keynote so I am now free to enjoy the conference fully. While attending some of the sessions I gathered a few interesting bits of information, some of which may not have been public knowledge before.
Posted At : August 7, 2008 10:55 AM
| Posted By : Stefan Richter
| Related Categories:
FMS
,
Flash Player
,
Tools
*** UPDATE 10th Octover 2008 *** The bug has now been withdrawn from the SWFObject project since we are no longer convinced that SWFObject is the culprit here. In fact I'm having a hard time reproducing this problem now in anything but one application which uses the old Macromedia communication framework. With that particular app I can reproduce the problem regardless of browser and OS, whereas before the problem only surfaced for me on IE on Windows. I will post updated here as I find them. *** END UPDATE ***
I've just managed to iron out a nasty bug in one of my FMS apps and this issue will likely affect other applications. One of my clients noticed that some users would show up multiple times in a userlist of one of my applications. The userlist was tied to a SharedObject and users were removed from this SharedObject as they logged off. I noticed that the issue only surfaces in Internet Explorer 6 and 7, regardless of the minor Flash Player version used. Moreover (and this was the hard bit to figure out) the issue seemed to surface only on those pages which used SWFObject 2 or SWFObject 2.1 to embed the SWF. Any pages using a previous version of SWFObject (in particular I was using version 1.5) the problem did not occur.
My conclusion is therefore that the problem somehow lies with SWFObject and how it interacts with Internet Explorer. For some reason the onDisconnect event is not invoked on FMS (I was using FMS 2 in this particular app) when my SWF was embedded with SWFObject 2.0 or above and I have now rolled back to SWFObject 1.5. Hope this helps someone as it may easily have you pulling your hair out.
Posted At : May 15, 2008 4:56 PM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
I've just stumbled over this in the release notes for player 10 Beta:
File Reference runtime access -- Bring users into the experience by letting them load files into your RIA. You can work with the content at runtime and even save it back when you are done through the browse dialog box. Files can be accessed as a byteArray or text using a convenient API in ActionScript without round-tripping to the server. You no longer have to know a server language or have access to a server to load or save files at runtime.
That's yet more big news. Saving actual files locally? Load files into the app without going through a server first? WOW! Combine this with video downloads and P2P...
Hank Williams even thinks that this technology could kill CDNs. I'm not sure if I agree with that totally, but it will have an impact no doubt. It remains to be seen how restrictive or open this new API really is. But we will have fun over the coming months, that much is clear.
Posted At : May 15, 2008 9:23 AM
| Posted By : Stefan Richter
| Related Categories:
Flash Player
Good morning coders, and what a morning it is. There's some huge, huge, huuuge news. Did I mention how huge this is?
Flash Player 10 Beta has just dropped on Labs and while the most hyped features center around 3D support and custom filters (amongst other things), there's also a goodiebag full of toys for the audio/video crowd. How do you fancy some UDP? Peer to peer? Speex audio codec support (finally!)?
Let's dig a little deeper. The new rich media features in Flash Player 10 beta cannot be leveraged until the next version of Flash Media Server ships (this is likely to be a dot release to go hand in hand with the Player 10 release). However you can apply to take part in the FMS prerelease program and test these features before they are publicly released.
The next version of FMS and Player 10 will introduce a new protocol, RTMFP, which stands for Real Time Messaging Flow Protocol. This is a low latency, UDP based protocol that is based on Amicima's MFP protocol. Amicima was aquired by Adobe in 2006.
It sounds likely that FMS will act like a switchboard to connect various Flash clients into an optional peer to peer mode, offering high quality, low latency audio and video communications, and thereby sidestepping any bandwidth flowing through the server itself. Did I mention higher quality and lower latency? Think Skype inside a Flash application. Oh yes, I'll take two of those please.
In addition to the new protocol there's a new audio codec, Speex, to go with it. And what a great choice this codec is since Speex is open-source, as well as patent and royalty-free. It will be a revelation compared to Nellymoser, the only audio encoder that's currently present in the Flash Player.
There are tons of other exciting new features in Player 10 (enhanced text support - yeah), you can check a list here.
Oh and btw, Player 10, codenamed Astro, is really makingsomenoise with its new sound features.