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Version 0.9 of the Open Source Media Framework has just been released. For those who haven't heard about OSMF (formerly codenamed Strobe) yet, it is an ActionScript based framework to help facilitate the easy development of media players running on the Flash Platform. The framework is open source and supports not only video and audio playback but also other asset types such as images, SWFs and the like. It could develop into a de-facto standard for Flash based media player development.

With the 0.9 Sprint release the team have effectively locked the APIs in order to prepare for version 1.0.

Some of the new features in 0.9 include support for HTTP streaming (a sign of things to come), a SMIL plug-in and an OSMF Sample Player. There's also a comprehensive Developer's Guide in PDF format.

If you have plans to take a closer look at OSMF then now would be a good time as the 1.0 release is getting closer.

Sumner Paine, Product Manager of the new Strobe media framework, recently presented on this very topic to the FMS User Group. You can see the recording here.

If you haven't heard about Strobe yet, the official summary is: "Strobe provides new delivery and monetization options for video distribution. Anyone can develop modules that plug into Strobe media players and enable things like advertising insertion, content delivery and syndication, micropayments, viewer authentication, transaction handling, and business model controls. With an open framework, the future of web video monetization can be developed collaboratively with lower costs and faster turnaround."

Watch the recording here.

Adobe Strobe is the code-name for a new video player framework with an aim to help drive standards for media players.
Strobe is a great idea and sorely needed. These days every publisher, agency, developer, CDN and ad network are rolling their own video players and integration logic which means there is virtually no best practices approach as far as industry standards go. Why? Because there are no standards as of now, and you can bet that video player A which was developed with CDN B in mind will not work with CDN C unless some pretty major surgery is applied to the player's code.

Strobe is trying to alleviate these pains by providing a player framework which can be extended through a plug-in model. For example the connection routine between CDN A and CDN B differs drastically. In this case Strobe should (once released) allow both CDNs to provide connection routine plug-ins for Strobe (these may simply be some ActionScript3 classes) which developers can leverage easily without having to rework their existing video player code - provided it is built on top of Strobe.

Connection routines are of course just one aspect. Other implementation points may include advertising insertion, content syndication, micropayments, viewer authentication, transaction handling, and business model controls.

According to the FAQ Adobe Strobe is planned for release around the third quarter of 2009.